Category Archives: Science

Rio and award

Graham and Janet presented two papers at Rio with one of the papers winning best paper award for the conference.  The IEEE 3rd International Conference on Serious Games and Applications for Health ran describes itself:

“The overall objectives of the conference are the discussion and sharing of knowledge, experiences and scientific and technical results, related to state-of-the-art solutions and technologies on serious games and applications for health and healthcare, as well as the demonstration of advanced products and technologies.”

The paper that won the award:

Automatic assessment of upper limb function during play of the action video game, circus challenge: validity and sensitivity to change. In the IEEE 3rd International Conference on Serious Games and Applications for Health (SEGAH 2014), held on Rio de Janeiro, Brazil, May 14-16, 2014

Korea and award

Janet and Graham are co-authors of the best paper award winner at one of the top conferences in the world of applied computing science. The 29th Symposium On Applied Computing was held in Gyeongiu, Korea on March 24th – 28th and attracted over a thousand scientists from all corners of the world.

The best paper was entitled:

Bespoke Video Games to Provide Early Response Markers to Identify the Optimal Strategies for Maximizing Rehabilitation.